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February 14
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:iconjornas:
More info for the game thing.

How the skill system works
1. You gain skill experience for doing things. (i.e. Chop down tree and gain XP in gathering.)
2. Once you gain 100 XP in one of the general skill traits you get a skill point.
3. Skill points can be used to unlock skill spheres on the skill tree. You can spend the points on whatever skills you want for the beginner skills but the more advance skills might require a certain skill or skill level to unlock.
4. Unlocking skill sphere can grant a player greater skills, abilities or knowledge to research.
5. The higher you skill is in something the quicker you can research something.

List of General Skill traits
Combat
1hand(slash)/ 1hand(smash)/ 1hand(stab)/ 2hand(slash)/ 2hand(smash)/ 2hand(stab)/ shield/ lite armor/ med armor/ heavy armor/ dodge/ parry/ riposte/ ranged(bow)/ ranged(thrown)/ disarm/ Unarmed/ Defense

Tactics
Charge/ Battle Formation/ Boating/ Recourse Management/ Ride/ Tactics and Strategies/

Crafting
Alchemy/ Armor craft / Brewing/ Carpentry/ Cloth Making/ Compose/ Cooking/ Crystal shaping/ Dowsing/ Enchanting/ Fishing/ Fitting/ Fletching/ Foraging/ Gem Cutting/ Jewel craft/ Leatherworking/ Logging/ Lumbering/ Masonry/ Metalworking/ Mining/ Papermaking/ Pottery/ Prospecting / Quarrying/ Salvaging/ Sculpting/ Smelting/ Spinning/ Stone working/ Tailoring/ Tanning/ Weapon craft/ Weaving/ Woodworking

Magic
Arcane/ Augmentation/ Corruption/ Flame/ Ice/ Life/ Magic Evasion/ Magic Harvesting/ Psychic/Nature/ Primal/ Spirit/ Summoning/ Spellcraft/
Social (Hidden)
Alcohol tolerance/ Bluff/ Dancing/ Diplomacy/ Courtesy/ Flirting/ Intrigue/ Intimidate / Speech/ Persuasion/ Romance/ Seduction/ etiquette/ Lying/ Interrogation/ Perform

Research
Appraising/ Concentration/ Gather Information/ Ingenuity/ Intuition/ Investigation/ Scribing/ Transmutation/ Tinkering

Restoration
Amputation/ Bind Wounds/ First Aid/ Set Bone/ Stitch/ Surgery

Stealth
Balance/Disguise/ Escape Artist/ Forgery/ Hide/ Poisoning/ Pickpocket/ Move silently/ sleight of hand/ lock picking/ Safe Fall/ Spying/ Tumble/

Survival
Awareness/ Climb/ Handle Animal/Hunting/ Listen/ Jump/ Running/ Foraging/ Foresting/ Tracking/ Search/ Spot/ Swimming/


Research Focuses
When a player researching new abilities, techniques and recipes (will add more in here later)
Combat
Tactics
Crafting
Magic
Research
Restoration
Social
Stealth
Survival

Fame & Alignment
Fame and Alignment is set of number that determines how you interact with the world and what you get back from it.
Example: Someone who learn pretty far into an evil alignment will be less likely to discover something like a mass healing spell or purification enchantments
Another example is a someone with high gluttony may require more food to up keep and their health will suffer for it.

Hidden Attributes (These skills are for interacting with NPCs)
Heroism (Good Deeds)/ Villainy (Evil Deeds)
Lust (excessive sexual appetites)/ Chastity (purity)
Gluttony (over-indulgence)/ Temperance (self-restraint)
Greed (avarice)/ Charity (giving)
Sloth (laziness/idleness) / Diligence (zeal/integrity/Labor)
:iconpaperbag-ninja:
~Paperbag-Ninja Feb 15, 2013   General Artist
This is a cool system. What are you doing with it?
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:iconjornas:
~jornas Feb 15, 2013  Hobbyist General Artist
Not sure yet, these are just conceptual images right now. I know a bit of java so i might just brush up on that. I have a friend who knows C and python, so who knows. Still researching it and finalizing details of the game.
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